Monday 1 January 2018

Nak Windchart s2

Boomer video https://youtu.be/3-9SqRSdIVc

Alright so this is the final part, its not difficult but its tricky. This wind charts fixes the time the shot will spend underneath.

How do you use it? Know what shot 2 at wind 0 will hit your opponent. Then multiply the wind by the windchart factor and you'll get a number. So from your basic angle for shot 2 at wind zero you subtract that number.

*This wind chart will work with all angles as long as you know where the shot s2 will land.



(Finished) Some extra info to come

Some info:
  • this Wc only works for winds 6-26.
  • Outside factors are for winds 6-22 (*)
  • inside factors for 23-26 (*)
  • * if there is only one factor then it means its the same for winds 6-26, doesnt matter if its inside or outside.
  • " means the same from the one above.
  • - (minus) means the factor is -0.1 from the one on its left. (ex - at 10pm, the one to its left is .52 so its .51). this was done to reduce visual noice.
  • + (there is only one, it means add 0.1 from .44 so its .45)
  • for winds between 2 and 5 just reduce 0.4 power bar.
  • the .65 wind factor below 2/3 is complicated so you have to reduce 0.3 from the angles measurement you get and that for winds between 6-20, or so.

Ex: your enemy is at 85 full s2, Wind*windfactor=(number), 85-number(ex:9.95 so 10)= 75 is your new angle.

-Note its unusual to get full numbers so if you get 9.5 you do 85-10=75 but instead of shooting full power you should use 3.95Pw (3.9 for when the wind is low, from 6 to 15 or so)

Sunday 31 December 2017

Nak Windchart for s1 (70Bjsl)

So this is a very easy Bjsl formula, itwas invented by a chinese player and it means your power is fixed and what changes is your angle°.
This Windchart probably is 95% accurate, I didnt want to make it 100% as I rarely use s1 and it takes alot of time.

To use it,you add power or lower it depending on the wind is pointing and the power remains the same as for wind 0 and angle 70°.



*If the wind is pointing at the red line then its as if it was wind 0 angle 70.

-Ultimate Nak Formula:
Power = Sqrt (Distance/((47.87^2)*SIN(2*A)*((1/(111.615+W*SINX))+(1/610)))*4

Distance = Distance in UHA Method (1 screen = 9 parts, you must used this range in the formula)

Power = the power you need to use in Bars
A = Nak Shooting Angle
W = Wind Power
X = Wind Angle

Nak Full basic shots 2 past 1 sc.

So This is how you measure full shot basic shots 2 for past 1 screen.
Its really easy you simply have to use your power bar.

So you measure 1 screen and measure with the begging of the power bar. Where the numbers are placed is where the shot will come out. As for 74 full it'll come out right after half screen,right after where the power bar ends.


Short Gif from old chinese Nak pros.


Nak Machine

So why nak, simply put because after boomer its the hardest mobile of them all. So lets begin.

First thing to know is the the full s2 shots at wind 0. The important thing is to know where they come out. 

 

For 88/87/86 its easier to use the Power Bar, youd mesure your mobile from where it starts.

As for 79 full it lands right past 1 full screen. 


Other Basic shots 2 at wind 0
Its not always possible to get high angles so its important to know other basic angles at shot 2. These are all where shots 2 come out, here are my most used ones.
 

Here again its easier to use the power bar to measure short shots. 


Saturday 22 October 2016

Random crap

People call me bot and stuff or even excel but I dont take that shit. So here is the proof that I use my own windcharts that I wrote myself and that I do it all manually. Same goes for nado shot.

 Draft
another draft

Straight 40º fixed Windchart


Windchart

Note that this chart is probably 99% accurate if IRC but Im not sure though, when your enemy starts to get to close to you so between -1/2screen and 1.6pw of distance sometimes you need to take off 1 power bar, you'll actually start seeing the pattern but its fairly easy to notice it. As to why you do this its simply bc if you start taking the off the same power bar at one point your enemy will be too close and taking that X power will be too much. There is an example below.

So here it is.



How it works
  • The first numbers are for when your enemy is between 1 screen
  • The second are for when he is between right after 1scr and right before 1½, so 2.6pw.
  • Third ones are for when your enemy is between 1½ and 2screens, I actually think it stops right before 2 screens so at 3pw after that you'll need to lower a little bit more your power but I cant remember since its been a long time since Ive used this formula.


Igaluk

How to measure basic wind 0 (40º) over 1 screen

Note: Compared to 40º hook this one always stay at 40º



Now this one is fairly easy. I wont be doing the landmarks for 1 screen at wind 0 with 40º bc everyone can do them, just now that 1/2 screen is 1.5pw and 1 screen is 2.1 or 2.1.5pw if you put your mobile at the very edge(starting with the boomer's eye)


First its goes like this, I measure 1 screen and I place the beginning of my power bar at the edge of that 1screen.
Second Ive placed little boomers where every time you add 0.1pw your boomerang will land.
Third lets say your enemy is placed at +0.3, you will now add that power to your basic 1screen power so it becomes 2.1+0.3= 2.4 will be your new basic power.

Now for 2.7pw 2.8 and 2.8 you can try to create your own landmarks. I do know them but I dont feel like taking pictures and editing them.

Basic stuff:
1/2= 1.5pw
1screen= 2.1pw
1½= 2.65pw
2sc= 3.04pw


So this is how to use this with windcharts

>Look at the 40º fixed wind chart label.


Ex: Let say your enemy is enemy is at 0.2pw/distance, so now your power will be basic 1 sc+0.2 = 2.3pw. Now lets say the wind is 14 and it is pointing directly at 9pm. I know the factor for 0.15 so I multiply those two and I get 14x0.15= 2.1power(0.21) bars that I have to take off of the basic power which was which was 2.3, now I do 2.3-0.21= 2.09 or 2.1 is your new power to hit your enemy.

Note, for enemies who are between 1sc+ and 2.6pw you have to use a different factor than for enemies who are sitting between 2.6.5(1screen ½) and 2screens. Same for enemies who are between 1.6pw distance and 1screen.



>Look at the 40º fixed wind chart label.